PACX Released

On behalf of the whole team here at TFDi Design, we are proud to announce the release of Passenger and Crew Experience, dubbed PACX.

After several years of hard work and several members of the team pulling together, we can finally share with you the result of our dedication and allow you to finally use our product. Throughout this time, we have worked tireless hours, made great friends and recorded over 1000 individual sound files and it has been yet another amazing journey made by our team.

With that being said, our product is not completely finished. This is because we appreciate community feedback and intend to roll our product out as “Early Access” so we can continue to build and develop PACX over time and to continue to build on what our beta team has told us. This means that we want to hear from you. We want to hear your thoughts on our product to allow us to build new features, release fixes and deliver on what you want.

On initial release, you will be able to communicate with the cabin, whether that be by completing a pre-flight announcement, dealing with drunk passengers or resolving an in-flight passenger emergency. PACX takes your simulation journey to the next level, by providing you with an in-depth insight into flying an aircraft full of holidaymakers or business travelers in the rows behind you.

At this moment in time, we would like to thank all our developers, testers, pilots and experts along the way and look forward to speaking with you in the coming weeks to help shape PACX into the program that will provide a higher level of flight simulation.

Find out more about PACX and get your copy today at https://pacx.online.

Posted in News.

Collin Biedenkapp

I am the lead programmer at TFDi Design.